Experience has a fairly large impact on units. Each level of experience does the same thing for all units. Each unit; artillery, infantry, cavalry, and ships get these bonuses (when applicable, melee troops can't get a bonus to accuracy and reload)
+2 Accuracy
+2 Reload
+1 Melee
+1 Defense
+1 Morale (every 2 levels)
There is a maximum of 9 levels. So a maxed out unit gets +18 accuracy and reload, +9 melee, +9 defense, and 4-5 morale bonus.
Experience I find, is best used on artillery pieces, they have a default reload speed of 5. So each level of experience increases that by 2, which is quite a dramatic increase in rate of fire. Essentially, one experienced artillery piece is better than two, so long as it's safe.
Hope it helps.
To battle!!!!!
Thursday, March 19, 2009
Experience and it's affect on units.
Labels:
Empire Total War,
PC games,
Real Time Strategy,
RTS,
tactics
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